ANIMATE

fun <T> ScriptTemplateWithDisplayHelpers.ANIMATE(firstFrame: Frame<T>, nextFrame: (Frame<T>) -> Frame<T>?)
fun ScriptTemplateWithDisplayHelpers.ANIMATE(framesCount: Int, frameByIndex: (index: Int) -> Frame<*>)
fun ScriptTemplateWithDisplayHelpers.ANIMATE(delay: Duration, nextValue: () -> Any?)
fun <T : Any> ScriptTemplateWithDisplayHelpers.ANIMATE(delay: Duration, firstValue: T?, nextValue: (T) -> T?)
fun ScriptTemplateWithDisplayHelpers.ANIMATE(delay: Duration, framesCount: Int, valueByIndex: (index: Int) -> Any?)

See also