Constructors

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constructor()

Functions

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fun process(executor: CellExecutor)
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open fun register(extension: ExecutionCallback<*>)
open override fun register(extension: ExecutionCallback<*>, priority: Int)
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open fun registerAll(extensions: Iterable<ExecutionCallback<*>>)
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open override fun unregister(extension: ExecutionCallback<*>)
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open override fun unregisterAll()